Earning a total of $103.3 million on its opening weekend, the film recorded a number of records: the biggest domestic opening of all time for a female director (surpassing previous record holder Fifty Shades of Grey), the biggest DC Comics release without Batman or Superman (ahead of Constantine), the sixth-biggest non-sequel comic book superhero debut ever, as well as the sixth-biggest June debut weekend.[184] Its three-day opening alone made it the highest-grossing woman-led comic book superhero film ever (surpassing Ghost in the Shell).[185] It was also the 16th superhero film to cross $100 million in its domestic box office launch.[186] About 9% ($9 million) of the opening weekend came from IMAX screenings from 343 theaters.[187] In its second week the film grossed $58.5 million, again topping the box office. It marked a 43.3% drop for its second weekend at the box office, better than the average 50–60% decline superhero films tend to see, and was a better second weekend than Batman v Superman: Dawn of Justice ($51.3 million) and Suicide Squad ($43.5 million).[188] In its third weekend it grossed $40.8 million, finishing second behind newcomer Cars 3 ($53.5 million). It was the second-best third weekend ever for Warner Bros. and was nearly double what Batman v Superman ($23.3 million), Suicide Squad ($20.9 million) and Man of Steel ($20.7 million) made in their third weekends. It earned $24.9 million and $15.7 million in its fourth and fifth weekends, respectively, dropping just 39% and 36% despite facing rough competition from opening films Transformers: The Last Knight and Despicable Me 3.[189] It eventually became the highest-grossing film directed by a woman, surpassing the previous records of Jennifer Yuh Nelson's Kung Fu Panda 2 and Phyllida Lloyd's Mamma Mia!.[9] By August 8, the film had garnered $400 million in ticket sales, becoming the second female-fueled film (after Disney's Beauty and the Beast), Warner Bros.' third-biggest movie (after Christopher Nolan's The Dark Knight and The Dark Knight Rises), holding the record of the highest-earning superhero origin film, replacing the previous record held by Spider-Man (2002). It also becoming the highest-earning film with a female director in terms of domestic earnings—surpassing Frozen (2013).[190][191][192]
Voiced by Roasrio Dawson.,Wonder Woman makes an appearance in Justice League Throne of Atlantis. A story based on Geoff Johns’ Throne of Atlantis. The movie came out in January, 2015. In this film, she first starts out in Athens, Greece, meeting Superman. They passionately kiss and are later seen eating at a cafe, in civilain guise. They bump into Lois Lane and after a small conversation, are spotted by Shazam and Cyborg, taking them away from their date on the grounds that the League needs a meeting.
The screenplay will be co-written by three people: Jenkins, Johns, and The Expendables writer Dave Callaham. Callaham’s involvement was revealed on Sept. 13, disappointing fans who hoped for another woman on the film’s core creative team. That being said, it seems that Callaham was personally recruited by Jenkins herself since they already worked together on a previous project.
Her level of super strength (as granted to her by Demeter) is comparable to that of the Earth itself (as this is where she derives her powers). She is on the same strength level with the strongest other DC’s characters including Superman and Captain Marvel. Thus, she is capable of lifting/carrying thousands of tons with minimal effort. It is generally accepted that she is a notch below Superman. Wonder Woman was even able to take on Powergirl in a hand to hand fight while trying to free her from mind-control. Wonder Woman and Captain Marvel were an even match when they fought. On one occasion she even used her massive strength to move the Earth (though this was under duress and aided by Superman and the Martian Manhunter.) With the launch of the new 52 Wonder Woman showed a new strength level while fighting a God, she removes her bracelets and goes into a "berzerker rage" of power, which originally allegorical to a person losing control to their destructive Ego. We then find out that Wonder Woman's bracelets are what protects her opponents from her intense power. Wonder Woman had a quick match with Supergirl where we found out that they are close in strength, Wonder Woman over powered Supergirl with her bracelets still on.
The Invisible Plane was a creation of Diana's during her younger years on Paradise Island. She created it to be an improvement on her mother's planes which would be shot down in Man's World. The result of her innovation was an invisible plane that could fly at terrific speeds silently and not be detected by hostile forces. Initially, it was portrayed as being transparent.[citation needed]
"Gas was intended to win the war. On that much Wonder Woman is absolutely right." said David Hambling in Popular Mechanics.[223] Rachel Becker of The Verge stated that despite the scientific liberties of using a "hydrogen-based" chemical weapon as a plot device, the film succeeds in evoking real and horrifying history. "First off, mustard gas is such a horrible, terrifying weapon, it doesn't need to be made more potent. But if you were a chemist bent on raining destruction on the Allied forces, you wouldn't do it by replacing the sulfur atom in mustard gas with a hydrogen atom. You'd know that sulfur is the linchpin holding together this poisonous molecule."[224]

On occasions Wonder Woman has employed a magical sword of unknown (though presumably Amazon) origin. This sword has been used most specifically against those with the power of invulnerability as invulnerability generally does not work against magical items. It is generally represented as a short sword. In Wonder Woman (vol. 4) #15, Hephaestus modifies Diana's bracelets so that she can manifest two short swords from them during battle.


When last we left Wonder Woman #49, the battle brewing ever since DC's METAL cracked open the Multiverse seemed to be reaching its climax. With the Dark Gods playing similar roles to the Greek pantheon, but with all-powerful demands, enslaving humanity, Diana and her twin brother Jason were splitting up to oppose them around the globe. Just as they seemed to knock back their leader, King Best, the Dark Gods launch an assault on Jason.
She is playable as "Dawn of Justice Wonder Woman" in the first Injustice Mobile game, based on her appearance in Batman v Superman: Dawn of Justice. In her Themyscira armor she is playable as "Amazon Wonder Woman", and in normal armor she is playable as "Mythic Wonder Woman" in Injustice 2 Mobile, both based on her appearances in Wonder Woman (film).

Nick Pumphrey stated that Wonder Woman stands as a non-violent beacon of hope and inspiration for women and men.[239][240] Grant Morrison stated "I sat down and I thought, 'I don't want to do this warrior woman thing.' I can understand why they're doing it, I get all that, but that's not what [Wonder Woman creator] William Marston wanted, that's not what he wanted at all! His original concept for Wonder Woman was an answer to comics that he thought were filled with images of blood-curdling masculinity, and you see the latest shots of Gal Gadot in the costume, and it's all sword and shield and her snarling at the camera. Marston's Diana was a doctor, a healer, a scientist."[241][242][243][244][245]


The Lasso of Truth, or Lasso of Hestia, was forged by Hephaestus from the golden girdle of Gaea.[183] The original form of the Lasso in the Golden Age was called the Magic Lasso of Aphrodite. It compels all beings who come into contact with it to tell the absolute truth and is virtually indestructible;[183] in Identity Crisis, Green Arrow mistakenly describes it as "the only lie detector designed by Zeus." The only times it has been broken were when Wonder Woman herself refused to accept the truth revealed by the lasso, such as when she confronted Rama Khan of Jarhanpur,[207] and by Bizarro in Matt Wagner's non-canonical Batman/Superman/Wonder Woman: Trinity.[208] During the Golden Age, the original form of the Lasso had the power to force anyone caught to obey any command given them, even overriding the mind control of others; this was effective enough to defeat strong-willed beings like Captain Marvel.[209] Diana wields the Lasso with great precision and accuracy and can use it as a whip or noose.

As the men helped the Amazons prepare for battle against the First Born's army, Diana received news that the First Born had been attacking other gods' realms. With Eros and Artemis, Wonder Woman ambushed the Minotaur at Demeter's home. Unfortunately, the First Born had already defeated Demeter, so Wonder Woman sent her companions to safety while she confronted him by herself.[45]
By the end of the war, Diana began to lose faith in both humanity and herself after Ares opened her eyes to humanity's potential for evil. While she still believed in the power of love and compassion to change humanity for the better, Diana was left sobered and emotionally broken over certain events from the war, such as the use of Dr. Poison's gas to massacre the entire village of Veld, and Steve Trevor's self-sacrificing death. After witnessing a "century of horrors", Diana largely stepped away from heroics until she witnessed the seemingly unstoppable Doomsday wreck havoc; ultimately joining in to battle him alongside Batman and Superman. After witnessing Superman's own sacrifice to stop the monster, however, Diana turned once again towards heroics; demonstrating not only her underlying belief in her own core values, but also in the positive effect true heroes can have on the world.
^ Sanderson, Peter (September–October 1981). "Thomas/Colan Premiere Wonder Woman's New Look". Comics Feature. New Media Publishing (12/13): 23. The hotly-debated new Wonder Woman uniform will be bestowed on the Amazon Princess in her first adventure written and drawn by her new creative team: Roy Thomas and Gene Colan...This story will appear as an insert in DC Comics Presents #41.
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