For a time she was given enhanced vision by Athena, which gave her the ability to see in darkness and through illusions. This also makes her resistant/immune to telepathy. Due to her wisdom she can learn languages faster than a regular person, she can talk to animals. She has also been shown to project herself astrally in order to commune with the gods and ask for special favors from them. She has also been shown to take on the abilities of certain of her patron goddesses as when she became a form of divine midwife to save the life of an unborn child.


The final remaining relics Darkseid needed were being guarded by A.R.G.U.S. at their HQ, so Darkseid decided to use a Boom Tube to transport the building and all its contents to his base in the Amazon Rainforest. The Female Furies retrieved the relics and put them into place while Wonder Woman fought Darkseid. With the relics' power, Darkseid was able to open a portal to Themyscira. As it is impossible for one who has set foot on Themyscira to return after leaving, Diana was unable to follow Grail through the portal. Grail invaded and began transforming the Amazons into creatures resembling Darkseid's Parademons.[98] As Jason had never actually set foot on Themyscira, he followed Grail and met his mother Hippolyta for the first time since his birth. While Jason and Hippolyta fought off the transformed Amazons, Wonder Woman was able to defeat Darkseid through her love for her deceased father, Zeus, and her half-siblings, calling their spirits out of Darkseid's body and destroying him from the inside. The Amazons captured Grail and imprisoned her in the prison beneath Themyscira, alongside Ares, while Darkseid re-emerged somewhere on Earth. Jason was gifted a magical spear from his mother and returned to Earth.[99]
Wonder Woman's signature weapon was her Lasso of Truth; consequently, much of her crime-fighting powers came from bondage, and her only exploitable weakness was, essentially, bondage. Grant Morrison and Yanick Paquette had teamed up to work on Wonder Woman: Earth One.[246] Paquette confirmed that he and Morrison would be bringing back the bondage theme that was popular in Wonder Woman comics during the 1940s. However, he stated that Morrison was looking for a way to not only modernize it, but to use the bondage theme as a form of female empowerment. Paquette acknowledged that Wonder Woman has become more than just a beloved character, she is a symbol for feminism. "By bringing in sex and, yes, bondage, it reasserts [William Moulton Marston's core] idea that it is okay for women to have a healthy sexual appetite." Paquette elaborated more on this by pointing out the blatant double standards in comics when it comes to sex: "Could Wonder Woman really ever have a healthy and active sex life without it becoming political fodder for Fox News? And what of women and girls who want to be like her? Do we truly think they wouldn't be labeled sluts? I have my doubts."
She is playable as "Dawn of Justice Wonder Woman" in the first Injustice Mobile game, based on her appearance in Batman v Superman: Dawn of Justice. In her Themyscira armor she is playable as "Amazon Wonder Woman", and in normal armor she is playable as "Mythic Wonder Woman" in Injustice 2 Mobile, both based on her appearances in Wonder Woman (film).
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In two social event scenes in Batman v Superman: Dawn of Justice, it's implied the Wonder Woman character does not consume alcohol. Non-alcoholic consumption is a characteristic usually associated with Batman who, in this cinematic version, does consume alcohol. She is seen consuming a small amount of alcohol in Wonder Woman, however, when offered some by Steve Trevor.
The Silver Age format for comic books also did not generally favour a lot of story arcs, or at least, not memorable ones. In this period though the character did undergo some consistent changes as she battled a variety of common foes including Kobra, but the changed format gave her the ability to develop more as a character. The silver age stories of Wonder Woman can be broken into a few general arcs – the depowered stories (in the mod girl phase), undergoing tests to re-enter the Justice League of America, a golden age story about her work during the Second World War, her adventures as an astronaut for NASA, the hunt for Kobra, and eventually the return of Steve Trevor and the internal politics of working at the Pentagon. The most famous story which she was involved with at this time was “For the Man Who Has Everything”, a story focused on Superman, but also involving herself and Batman. The first major story arc which she was part of was Crisis on Infinite Earths, which also ended her silver age appearances.
Without giving too much away, and not knowing how this plot point relates to Dark Nights: Metal (I’m sure it does somehow), I’m even more annoyed by Jason than ever. A plot point occurred to grant him potentially greater powers than Wonder Woman, or at the very least a much wider variety that he is able to access with ease. He’s starting to feel overpowered, and in a cheap way at that. His character arc is really starting to undermine years and years of history and hard work that Diana’s creators, and Diana herself, have done. As long as Jason is a part of Wonder Woman’s story, well, sorry… but I’m just not that interested.
The team learns that a gala will be held at the nearby German High Command. Steve and Diana separately infiltrate the party, with Steve intending to locate the gas and destroy it, and Diana hoping to kill Ludendorff, believing that he is Ares and thus killing him will end the war. Steve stops her to avoid jeopardizing his mission, but this allows Ludendorff to unleash the gas on Veld, killing its inhabitants. Blaming Steve for intervening, Diana pursues Ludendorff to a base where the gas is being loaded into a bomber aircraft bound for London. Diana fights and kills him, but is confused and disillusioned when his death does not stop the war.
Diana's treacherous paternal half-brother, based on the Greek mythological god of war, who masquerades as a speaker for peace on the Imperial War Cabinet as part of his deceptive master plan of conquest and destruction.[32][33][34] Describing the Sir Patrick persona of his character, Thewlis said, "Sir Patrick's entire drive through the other half of the story is to bring about the armistice. That's his whole intention no matter what's going on. He meets Diana and see in her somebody who is sympathetic to his cause, quite vehemently so."[35]
Before Steppenwolf could kill Cyborg, Superman comes and saves him, by easily overpowering the New God. Bruce tells Superman he needs to buy Cyborg some time to separate the Mother Boxes and to help civilians, Superman catches up with Barry, saying he got the ones on the right. After subduing Steppenwolf again, Victor calls Superman for help with the Mother Boxes. Steppenwolf is not down yet and tries to attack, but Superman freezes Steppenwolf's Axe and Diana breaks it with her Sword, which finally leads to Steppenwolf realizing he has been defeated and is overwhelmed with fear for the first time. He is attacked by his own Parademons before he returns back to Apokolips.[8]

Ares told Diana that he had been imprisoned by the other Gods of Olympus and bound in chains that were secured by Aphrodite through the power of her love. He also told her that years ago, Phobos and Deimos had implanted false memories of Themyscira into her mind, and these had caused her to imagine aspects of her past that had never happened in reality. Meanwhile, Phobos and Deimos entered Themyscira and battled with the Amazons. Diana knew what she had to do, and called Ares to unite her with Phobos and Deimos. He teleported them to her, and using her Lasso of Truth, Wonder Woman bound them through the power of her unconditional love for them, as Aphrodite had done to Ares. With the twin gods defeated, Diana attempted to leave Ares' prison along with Veronica and Izzy, however Izzy's essence had been attached to the realm and could not return to Earth. Izzy was forced to either live out the rest of her days in the prison or live in Themyscira as an Amazon for eternity. She chose the latter and Veronica said goodbye to her daughter. Diana was briefly reunited with her mother, for the first time since she left the island.[8]
The Silver Age format for comic books also did not generally favour a lot of story arcs, or at least, not memorable ones. In this period though the character did undergo some consistent changes as she battled a variety of common foes including Kobra, but the changed format gave her the ability to develop more as a character. The silver age stories of Wonder Woman can be broken into a few general arcs – the depowered stories (in the mod girl phase), undergoing tests to re-enter the Justice League of America, a golden age story about her work during the Second World War, her adventures as an astronaut for NASA, the hunt for Kobra, and eventually the return of Steve Trevor and the internal politics of working at the Pentagon. The most famous story which she was involved with at this time was “For the Man Who Has Everything”, a story focused on Superman, but also involving herself and Batman. The first major story arc which she was part of was Crisis on Infinite Earths, which also ended her silver age appearances.

Marston introduced the idea to Gaines. Given the go-ahead, Marston developed Wonder Woman, whom he believed to be a model of that era's unconventional, liberated woman. Marston also drew inspiration from the bracelets worn by Olive Byrne, who lived with the couple in a polyamorous relationship.[22] Wonder Woman debuted in All Star Comics #8 (cover date Dec/Jan 1941/1942, released in October 1941),[23] scripted by Marston.
Granted by Athena (Goddess of Wisdom), this gives her a degree of wisdom beyond that of most mortals and gives her a strong moral sense. Originally in the Golden Age, her wisdom primarily consisted of her deep knowledge of, and ability to navigate through, human emotions. When she first showed up in Man’s World, she learned enough English language to converse with others in a few hours only. This also aids her in her tactical ability. She is among the smartest and wisest members of the Justice League of America, along with the Martian Manhunter and Batman.
During his greeting speech, Lex made a reference to how Zeus cruelly punished the Titan Prometheus for enlightening humankind, much to the visible dismay of Diana. Shortly thereafter, she covertly stole a hacking device of Bruce Wayne's, who is likewise investigating Lex Luthor. She exited the party with Bruce pursuing her, but manages to make it to her car and drive off just in time for Bruce to see her depart.[5]
It was the fall of 1985...I walked into editor Janice Race's office to find out about the fate of Diana Prince. I was curious to learn who was going to draw her. Superman had [John] Byrne and [Jerry] Ordway, Batman had [Frank] Miller and [Alan] Davis (and later [David] Mazzucchelli). Wonder Woman had...No one. A writer, Greg Potter, had been selected but no established artist wanted to handle the new series. After exhaustive searches, it seemed Wonder Woman would have to be assigned to an unknown...I thought of John Byrne and Superman. What a giant coup for DC. A top talent and fan-fave on their premier character..."Janice" I heard myself say "What if I took on Wonder Woman for the first six months – just to get her out of the starting gate?"
^ Mozzocco, J. Caleb. "The Many Loves of Wonder Woman: A Brief History Of The Amazing Amazon's Love Life". ComicsAlliance. Archived from the original on August 30, 2012. Retrieved August 28, 2012. When the next volume of Wonder Woman would start, Trevor was sidelined as Diana's love interest. He still appeared in the series, but as an older man, one who would ultimately marry the post-Crisis version of Wondy's Golden Age sidekick, Etta Candy.

Hermes, the messenger god of speed, granted Diana superhuman speed and the ability to fly.[183] She is capable of flying at speeds approaching half the speed of light.[181] She can react quickly enough to deflect bullets, lasers, and other projectiles with her virtually impenetrable bracelets. After the 2011 relaunch of the character, Wonder Woman does not naturally possess the power of flight. She gains it once she is hit by a feather thrown by Hermes.[184][185][better source needed]
Diana confronts Steppenwolf, before Cyborg attacks him, which leads to Wonder Woman fighting Steppenwolf. As Flash helped Cyborg get to the Mother Boxes, he takes care of the Parademons. While Cyborg tries to separate the Mother Boxes, Batman saves Flash by grappling his legs from stopping him from falling: Batman takes one of the Parademons' guns and fires at them. Steppenwolf finds out that Cyborg is trying to separate the Mother Boxes, which he grabs him before Wonder Woman saves him.

Wonder Woman and the other heroes were finally released from the Firestorm Matrix when Batman used the Lasso of Truth on Firestorm. Superman was still infected with the Kryptonite shard inside his nervous system, but Lex Luthor was able to extract it, saving Superman's life. Luthor also assembled a group of villains that defeated the Crime Syndicate. Later, at the Batcave, Wonder Woman and the Justice League talked about the enemy that destroyed the Crime Syndicate's world and came to the conclusion that Darkseid would return.[74]

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