Expert Social Intuit: Wonder Woman, as Diana Prince, has a high degree of social confidence (having had a century of experience living in "Man's World" after World War I), allowing her to intuitively determine how to interact with others, gain their respect and get her point across with calmness, eloquence, and charisma. Hence, Diana swiftly befriended the Wonder Men, she diplomatically greeted Bruce Wayne, matter-of-factly showing him that she can intellectually keep up with him (calmly responding to Bruce's anger at having been stolen from by her), she tactfully accepted a wine glass from the Gotham City Museum of Antiquities curator (despite seemingly disliking alcoholic beverages), she tactfully avoided correcting the curator on his claim that the fake replica of Alexander the Great's sword was the actual relic, and only when Lex Luthor insulted her father Zeus' memory did Diana have a look of visible dismay on her face (but even then she avoided making a scene), and only when Batman insulted her beloved Steve Trevor's memory did she finally lose her temper and shove Batman back. As a result, Diana remains extremely well-respected at the Louvre Museum, by fellow antique museum curators, by the Justice League, and even the extremely experienced Batman is almost instantly intrigued by her.
Genius-Level Intellect: Wonder Woman is extremely intelligent, wise, well-read, perceptive, and sophisticated, primarily due to her tremendously long immortal lifespan, natural fluency in all human languages (even dead ones, like Latin, Ancient Greek, Sumerian, and Ottoman Turkish), her having read many books even while still on Themyscira, and her century of living in "Man's World" after World War I, all of which makes Wonder Woman the wisest and most emotionally intelligent member of the Justice League, despite her having initially been naive, headstrong, and idealistic at the time of leaving Themyscira with Steve Trevor. As such, Wonder Woman has no issues blending in with the high-class society of "Man's World." She held her own while verbally sparring with Batman (with the extremely experienced vigilante having trouble discerning her identity), was the first to realize that Doomsday's adaptive healing factor was energy-based, and was the only one on supergenius Lex Luthor's metahuman list to figure out that Lex was keeping tabs on her and had obtained a compromising photo of her with Steve Trevor (possibly due to her having been once been fooled by another deceitful supervillain, Ares). She also displays a keen understanding of technology and biomechatronics, shown when Wonder Woman uses the Batcomputer, remarks on Cyborg's Mother Box enhancements, and when she deduced that resurrecting Superman with a Mother Box might produce a monster like Doomsday. Wonder Woman's intellectual genius extends itself to her combat, perceptiveness, stealth, arcane lore, and antiquities dealing skills.
Wonder Woman returns in Injustice 2 as a playable character. She is voiced by the same voice actress whom had voiced her before, Susan Eisenberg. Just like the previous game, she sides with the regime. Later when Supergirl landed on earth, she mentored her. later, her Supergirl Tried to free Superman from his prison, but were stop by Blue Beetle and Firestorm. Because he needed help to fight Brainiac, Batman decide to free Superman himself. When Brainiac invaded the earth, she was among many whom were fighting against his army.
Following the 1985 Crisis on Infinite Earths series, George Pérez, Len Wein, and Greg Potter rewrote the character's origin story, depicting Wonder Woman as an emissary and ambassador from Themyscira to Patriarch's World, charged with the mission of bringing peace to the outside world. Pérez incorporated a variety of deities and concepts from Greek mythology in Wonder Woman's stories and origin. His rendition of the character acted as the foundation for the modern Wonder Woman stories, as he expanded upon the widely accepted origin of Diana being birthed out of clay. The relaunch was a critical and commercial success.
In March 2005, Warner Bros. and Silver Pictures announced that Joss Whedon would write and direct the film. Early drafts of his screenplay included Steve Trevor as the narrator, a fierce battle between Diana and her mother over Trevor's welfare, and after leaving Themyscira, his need to frequently rescue a Diana rendered helpless by the modern world. Whedon was not able to complete a final version of his screenplay, and left the project in 2007.
Wonder Woman gets a little jealous with Supergirl's arrival, believing she is trying to catch everyone's attention. When she realized that Supergirl is actually a better superhero because she looks up to Wonder Woman, they became friends and Wonder Woman helps to train Supergirl. She is among the heroes to battle against Granny Goodness and the Female Furies. She is voiced by Grey Griffin.
Regenerative Healing Factor: Due to her Amazonian physiology, Wonder Woman can heal from wounds at considerable superhuman rates. This compensates for her vulnerability to sharp objects and bullets. During the Germans' attack on Themyscira during World War I, Diana suffered a wound to her shoulder that, even with much of her power being suppressed had healed completely a few hours later.
Diana sees Sir Patrick Morgan in the base, who reveals himself to be the true Ares, and tells her of his plan for a world without humanity by having them destroy each other. Ares proposes that Diana help him accomplish his vision of paradise, but Diana promptly refuses, not wanting to kill billions of innocents. Ares then reluctantly engages her in an epic battle while Steve and his comrades attempt to dismantle the plane harboring the mustard gas.
He flies out of the Kryptonian ship and lands in Heroes Park where Aquaman, Cyborg, Flash and Wonder Woman meet him. They notice that something is wrong with him, to which Clark uses his x-ray vision to scan the League before Cyborg accidentally launches a missile at him as his cybernetic body registers him as a threat. Superman attacks Cyborg with his heat vision as the rest of the Justice League try to subdue him, but he swiftly overpowers them.
Unfortunately, not long after Diana left, Hera came for her vengeance, and though she could not bring herself to kill Hippolyta, she could not forgive her either. Feeling regret at giving up the only real family she had, Wonder Woman returned to Themyscira to find the Amazons absent, and her mother turned to stone. Shortly after, Wonder Woman encountered Lennox, a man who claimed to be another of Zeus' bastard children. After learning that Zeus has gone missing, they confronted the Gods of Olympus, Poseidon and Hades, in order to prevent them from taking over Zeus’ throne. To prevent a war between gods, Diana proposed that the two brothers share Heaven with one ruling during the day, and the other at night. Hera angrily interceded, which was what Diana had planned, and using Hermes' staff she transported herself to Mount Olympus to face Hera alone. She warned that she would make Hera regret what she had done to her mother before returning to Earth. Unfortunately, by the time she had returned, Hades had kidnapped Zola with the warning that Diana would need to make good on her bargain or Zola and her child would die.