Storylines "American Dreams" · "Breakdown" · "Breakdowns" · "Crisis of Conscience" · "Crisis Times Five" · "Cry for Justice" · "The Dark Things" · "Divided We Fall" · Earth-2 · "Earth-Mars War" · "Extinction" · "Golden Perfect" · Justice · Identity Crisis · "In the Dark" · "Injustice League Unlimited" · JLA/Avengers · "Justice For All" · "The Lightning Saga" · "A Midsummer's Nightmare" · "A New Beginning" · "New World Order" · "The Obsidian Age" · "Omega" · "Origin" · "Pain of the Gods" · "The Queen of Fables" · "The Rise of Eclipso" · "Rock of Ages" · "Royal Pain" · "Rules of Engagement" · "Sanctuary" · "The Second Coming" · "The Signal Masters" · "Strength in Numbers" · "Syndicate Rules" · "Team History" · "The Tenth Circle" · "Terror Incognita" · "Throne of Atlantis" · "The Tornado's Path" · "Tower of Babel" · "Trial by Fire" · "The Villain's Journey" · "When Worlds Collide" · "World War III" · "World Without a Justice League" · Year One
Marc DiPaolo introduces us to Wonder Woman's creator and history and he demonstrates how she is a "WWII veteran, a feminist icon, and a sex symbol" all throughout her "career". Wonder Woman stars in multiple films and is most commonly known for her red, white and blue one piece, and her tall, sexy assertiveness. What many people don't know is that she is a big part of history in the comic and superhero world because of how her character influences real life people of all ages, sexes, ethnicities, and races. "Marston created the comic book character Wonder Woman to be both strong and sexy, as a means of encouraging woman to emulate her unapologetic assertiveness." Charlotte Howell notes in her essay titled "'Tricky' Connotations: Wonder Woman as DC's Brand Disruptor" that Wonder Woman is, "inherently disruptive to masculine superhero franchise branding because, according to her creator William Moulton Marston, she was intended to be 'psychological propaganda for the new type of woman who, [he] believe[d], should rule the world.'"
Wonder Woman's signature weapon was her Lasso of Truth; consequently, much of her crime-fighting powers came from bondage, and her only exploitable weakness was, essentially, bondage. Grant Morrison and Yanick Paquette had teamed up to work on Wonder Woman: Earth One. Paquette confirmed that he and Morrison would be bringing back the bondage theme that was popular in Wonder Woman comics during the 1940s. However, he stated that Morrison was looking for a way to not only modernize it, but to use the bondage theme as a form of female empowerment. Paquette acknowledged that Wonder Woman has become more than just a beloved character, she is a symbol for feminism. "By bringing in sex and, yes, bondage, it reasserts [William Moulton Marston's core] idea that it is okay for women to have a healthy sexual appetite." Paquette elaborated more on this by pointing out the blatant double standards in comics when it comes to sex: "Could Wonder Woman really ever have a healthy and active sex life without it becoming political fodder for Fox News? And what of women and girls who want to be like her? Do we truly think they wouldn't be labeled sluts? I have my doubts."
At the Louvre, Diana watched a news report showing a signal fire burning at the Shrine of the Amazons and knew that it had been sent by her mother to warn of the impending invasion. Traveling to Gotham, she breaks into Bruce's base of operations to find him tinkering with a new prototype troop carrier, the Flying Fox. It reminds her of someone she thinks of who would have loved to have flown it. Bruce tells her that he believes an invasion is imminent; she corrects him. It has already arrived.
Gloria Steinem, editor for Ms. magazine and a major supporter of Wonder Woman, stated "... [Marston] had invented Wonder Woman as a heroine for little girls, and also as a conscious alternative to the violence of comic books for boys." Badower described a near-international incident (involving an unnamed Russian general rolling dozens of tanks and munitions through a shady mountain pass) as an outstanding example for standing up to bullies. "She ends up deflecting a bullet back and disarming the general," he says, adding that "she doesn't actually do anything violent in the story. I just think that Wonder Woman is smarter than that."
Marston introduced the idea to Gaines. Given the go-ahead, Marston developed Wonder Woman, whom he believed to be a model of that era's unconventional, liberated woman. Marston also drew inspiration from the bracelets worn by Olive Byrne, who lived with the couple in a polyamorous relationship. Wonder Woman debuted in All Star Comics #8 (cover date Dec/Jan 1941/1942, released in October 1941), scripted by Marston.
Superhuman Reflexes: Wonder Woman's speed also extends to her reflexes, even if she is not moving at super speed, because when a German soldier fired her weapon past her, she could perceive the bullet as if it were moving in slow motion. She repeatedly used this skill to deflect bullets with her Bracelets of Submission and block the blows of her opponents with ease. One hundred years later, Wonder Woman's reflexes improve further, to the point that she was able to block all of the rapid machine-gun shots of a British terrorist with her bracelets, leaving the people standing behind her unscathed. When she dropped her sword mid-battle with Parademons, Wonder Woman was able to perceive Flash super speeding towards her fallen weapon, and hence outstretched her hand while he returned the sword to her grasp. Her reflexes were not powerful enough to contend with those of Flash or resurrected Superman, however, as Superman managed to grasp Wonder Woman's Bracelets of Submission before she could clash them.
The screenplay will be co-written by three people: Jenkins, Johns, and The Expendables writer Dave Callaham. Callaham’s involvement was revealed on Sept. 13, disappointing fans who hoped for another woman on the film’s core creative team. That being said, it seems that Callaham was personally recruited by Jenkins herself since they already worked together on a previous project.
Wonder Woman has also appeared in the 2013 NetherRealm Studios fighting game, INJUSTICE: Gods Among Us, as a playable character with her own set of super moves and alternate constumes, one of which was a New 52 skin. In the game, Wonder Woman is summoned alongside Aquaman, Green Lantern, Green Arrow, Batman, and the Joker into a world where Superman rules with an iron fist and said world's Wonder Woman is his second-in-command. Wonder Woman must unite with the others and this world's Batman to defeat Regime Superman for good. She is voiced by Susan Eisenberg.
^ Campbell, Josie (July 1, 2014). "Meredith, David Finch Discuss Taking Wonder Woman More 'Mainstream'". Comic Book Resources. Archived from the original on November 18, 2014. Azzarello and Chiang hand over the keys to the Amazonian demigod's world to the just-announced husband-and-wife team of artist David Finch and writer Meredith Finch. Archive requires scrolldown
When last we left Wonder Woman #49, the battle brewing ever since DC's METAL cracked open the Multiverse seemed to be reaching its climax. With the Dark Gods playing similar roles to the Greek pantheon, but with all-powerful demands, enslaving humanity, Diana and her twin brother Jason were splitting up to oppose them around the globe. Just as they seemed to knock back their leader, King Best, the Dark Gods launch an assault on Jason.