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The story behind the writing and editing of Wonder Woman can be pieced together from Bender’s papers, at Brooklyn College; Frank’s papers, at the University of Minnesota; and Marston’s editorial correspondence, along with a set of original scripts, housed at the Dibner Library at the Smithsonian Institution Libraries. In his original scripts, Marston described scenes of bondage in careful, intimate detail with utmost precision. For a story about Mars, the God of War, Marston gave Peter elaborate instructions for the panel in which Wonder Woman is taken prisoner:
Later, as a healer tended to Diana's battle wounds, she noted with confusion that Diana's wounds had healed completely. Diana then visited Trevor in his cell, asking him about the outside world. Due to his words, Diana decided to sneak him off the island and confront Ares herself. She snuck into the island's tower and stole the god killer, along with an Amazon shield, the Lasso of Hestia, and a special set of battle armor. She broke Trevor out of his cell and took him to the island's dock, where she was intercepted by her mother. To her surprise, Hippolyta allowed Diana to leave, gifting her Antiope's tiara. She then warned Diana to be careful, mournfully telling her that the world of men did not deserve her.
When last we left Wonder Woman #49, the battle brewing ever since DC's METAL cracked open the Multiverse seemed to be reaching its climax. With the Dark Gods playing similar roles to the Greek pantheon, but with all-powerful demands, enslaving humanity, Diana and her twin brother Jason were splitting up to oppose them around the globe. Just as they seemed to knock back their leader, King Best, the Dark Gods launch an assault on Jason.
Gods and Mortals (1987) Challenge of the Gods (1987–88) War of the Gods (1991) The Contest (1994) The Challenge of Artemis (1995) Paradise Island Lost (2001) Our Worlds at War (2001) The Hiketeia (2002) Down to Earth (2003–04) Who Is Wonder Woman? (2006–07) Amazons Attack! (2007) The Circle (2008) Ends of the Earth (2008) Rise of the Olympian (2009) Flashpoint (2011) The Lies (2016) Year One (2016) The Truth (2017) Godwatch (2017)
Wonder Woman returns in Injustice 2 as a playable character. She is voiced by the same voice actress whom had voiced her before, Susan Eisenberg. Just like the previous game, she sides with the regime. Later when Supergirl landed on earth, she mentored her. later, her Supergirl Tried to free Superman from his prison, but were stop by Blue Beetle and Firestorm. Because he needed help to fight Brainiac, Batman decide to free Superman himself. When Brainiac invaded the earth, she was among many whom were fighting against his army.
The events of Crisis on Infinite Earths greatly changed and altered the history of the DC Universe. Wonder Woman's history and origin were considerably revamped by the event. Wonder Woman was now an emissary and ambassador from Themyscira (the new name for Paradise Island) to Patriarch's World, charged with the mission of bringing peace to the outside world. Various deities and concepts from Greek mythology were blended and incorporated into Wonder Woman's stories and origin. Diana was formed out of clay of the shores of Themyscira by Hippolyta, who wished for a child; the clay figure was then brought to life by the Greek deities. The Gods then blessed and granted her unique powers and abilities – beauty from Aphrodite, strength from Demeter, wisdom from Athena, speed and flight from Hermes, Eyes of the Hunter and unity with beasts from Artemis and sisterhood with fire and the ability to discern the truth from Hestia. Due to the reboot, Diana's operating methods were made distinctive from Superman and Batman's with her willingness to use deadly force when she judges it necessary. In addition, her previous history and her marriage to Steve Trevor were erased. Trevor was introduced as a man much older than Diana who would later on marry Etta Candy. Instead, Perez created Julia and Vanessa Kapatelis, a Greek-American scholar and her teenage daughter whom Diana would live with when she was in Man's world and would be major supporting characters in the series for years.
The Diana Prince alias also played an important role after the events of Infinite Crisis. Wonder Woman was broadcast worldwide killing a villain named Maxwell Lord, as he was mind controlling Superman into killing Batman. When Wonder Woman caught him in her lasso, demanding to know how to stop Superman, Maxwell revealed that the only way to stop him was to kill Lord, so as a last resort Diana snapped his neck. To recover from the trauma of killing another person, the Amazon went into a self-imposed exile for one year. On her return to public life, Diana realized that her life as a full-time celebrity superhero and ambassador had kept her removed from humanity. Because of this she assumed the persona of Diana Prince and became an agent at the Department of Metahuman Affairs. During a later battle with the witch Circe, a spell was placed on Diana leaving her powerless when not in the guise of Wonder Woman.
The Crime Syndicate imprisoned the Justice Leagues inside the Firestorm Matrix which psychologically placed them in situations that depicted their greatest failures. Wonder Woman was placed in a situation where she was forced to do battle against both Amazons and humans for the lives of Superman and Steve Trevor. Martian Manhunter and Stargirl attempted to break her out but Wonder Woman ignored them.
Following the 1985 Crisis on Infinite Earths series, George Pérez, Len Wein, and Greg Potter rewrote the character's origin story, depicting Wonder Woman as an emissary and ambassador from Themyscira to Patriarch's World, charged with the mission of bringing peace to the outside world. Pérez incorporated a variety of deities and concepts from Greek mythology in Wonder Woman's stories and origin. His rendition of the character acted as the foundation for the modern Wonder Woman stories, as he expanded upon the widely accepted origin of Diana being birthed out of clay. The relaunch was a critical and commercial success.