In late 2013, Zack Snyder cast Gal Gadot in the role of Wonder Woman for the 2016 film, Batman v Superman: Dawn of Justice over Élodie Yung and Olga Kurylenko.[102][103][104][105] Some fans initially reacted to this choice by criticizing Gadot's appearance.[106] Snyder would later comment on his decision to cast Gadot, stating that he tested a "bunch of actresses, as you can imagine. But the thing with Gal is that she's strong, she's beautiful, and she's a kind person, which is interesting, but fierce at the same time. It's that combination of being fierce but kind at the same time that we were looking for.[107] Gadot described Diana as having "the heart of a human so she can be emotional, she's curious, she's compassionate, she loves people. And then she has the powers of a goddess. She's all for good, she fights for good."[7] She also said that Diana has "many strengths and powers, but at the end of the day she's a woman with a lot of emotional intelligence".[108] As to how her character is different from her appearance in Batman v Superman: Dawn of Justice, Gadot said "We go back 100 years to when she's more naive", further explaining, "She's this young idealist. She's pure. Very different to the experienced, super-confident, grown-up woman you've seen".[109] Gadot underwent a diet and training regimen, practiced different martial arts and gained 17 pounds of muscle for the role.[110][111] Gadot was previously offered a different role (as a villain) in Man of Steel, which she declined because she was pregnant at the time; this allowed her to later be cast as Wonder Woman in the film's follow-up.[112] Gadot signed a three-picture deal.[104] She was paid a base salary of $300,000 for the film itself.[113]
Gaines decided he needed another expert. He turned to Lauretta Bender, an associate professor of psychiatry at New York University’s medical school and a senior psychiatrist at Bellevue Hospital, where she was director of the children’s ward, an expert on aggression. She’d long been interested in comics but her interest had grown in 1940, after her husband, Paul Schilder, was killed by a car while walking home from visiting Bender and their 8-day-old daughter in the hospital. Bender, left with three children under the age of 3, soon became painfully interested in studying how children cope with trauma. In 1940, she conducted a study with Reginald Lourie, a medical resident under her supervision, investigating the effect of comics on four children brought to Bellevue Hospital for behavioral problems. Tessie, 12, had witnessed her father, a convicted murderer, kill himself. She insisted on calling herself Shiera, after a comic-book girl who is always rescued at the last minute by the Flash. Kenneth, 11, had been raped. He was frantic unless medicated or “wearing a Superman cape.” He felt safe in it—he could fly away if he wanted to—and “he felt that the cape protected him from an assault.” Bender and Lourie concluded the comic books were “the folklore of this age,” and worked, culturally, the same way fables and fairy tales did.
She is playable as "Dawn of Justice Wonder Woman" in the first Injustice Mobile game, based on her appearance in Batman v Superman: Dawn of Justice. In her Themyscira armor she is playable as "Amazon Wonder Woman", and in normal armor she is playable as "Mythic Wonder Woman" in Injustice 2 Mobile, both based on her appearances in Wonder Woman (film).
The second storyline focuses on Wonder Woman's quest to rescue Zola from Hades, who had abducted her and taken her to Hell at the end of the sixth issue of the series.[69][70][71][72] The male Amazons are introduced and their origin story is revealed- the Amazons used to infrequently invade the ships coming near the island and force themselves on the sailors, and then kill them. After nine months, the birth of the female children are highly celebrated and inducted into the proper ranks of the Amazons while the male children are rejected. In order to save the children from being killed by the Amazons, Hephaestus trades them with the Amazons in exchange for weapons.[69]
The success of the superhero television series Supergirl informed the marketing and promotion strategy used for Wonder Woman.[155] According to Time Warner chief marketing officer Kristen O'Hara, they wanted to approach the Wonder Woman marketing campaign in a light manner, similar to how they did with Supergirl. O'Hara elaborated that the modest campaign route they took for Supergirl aided in establishing a large central fanbase among women well in advance of the series, which reportedly generated 5 million female superhero fans in one week.[155] They were then able to model over time, and grow that audience leading up to the 15-months-later release of Wonder Woman.[155] Though neither the film nor the series are aimed exclusively at women, the latter's campaign gave them their first opportunity to begin collecting data about female superhero fans.[155] In May 2017, a promo for Wonder Woman was released during the season finale of Supergirl, featuring a remix of the song "These Boots Are Made for Walkin'" and Supergirl (Melissa Benoist) wearing Wonder Woman's boots.[156] The promo included an appearance by Lynda Carter, star of the 1970s Wonder Woman, who plays the American president on Supergirl.[156]
Wonder Woman had a minor role in Young Justice. Initially, the character was going to be excluded from the show due to legal red tape, but was included at the last minute. However, as a result of only being cleared for use late in the production cycle, she only had several speaking appearances. In the second season, she could be seen as the mentor of Wonder Girl. She was voiced by Maggie Q.
Wonder Woman's character was created during World War II; the character in the story was initially depicted fighting Axis military forces as well as an assortment of colorful supervillains, although over time her stories came to place greater emphasis on characters, deities, and monsters from Greek mythology. Many stories depicted Wonder Woman rescuing herself from bondage, which defeated the "damsels in distress" trope that was common in comics during the 1940s.[13][14] In the decades since her debut, Wonder Woman has gained a cast of enemies bent on eliminating the Amazon, including classic villains such as Ares, Cheetah, Doctor Poison, Circe, Doctor Psycho, and Giganta, along with more recent adversaries such as Veronica Cale and the First Born. Wonder Woman has also regularly appeared in comic books featuring the superhero teams Justice Society (from 1941) and Justice League (from 1960).[15]
Preparing to get Zola back from Hades, Wonder Woman and her male companions sought out Eros in Italy. She hoped that he could lead them to Hephaestus, who might have been able to arm them appropriately for battle with the ruler of Hell. He lead them to Mount Etna, where the blacksmith agreed to arm them. As retribution for his aid, though, Hades sent a monster to kill them all, which had to be dispatched by Diana.[20] Afterwards, Hephaestus armed Diana with new weapons, insisting that she take Eros' guns of love with her to Hell.
The Lasso of Truth, or Lasso of Hestia, was forged by Hephaestus from the golden girdle of Gaea.[183] The original form of the Lasso in the Golden Age was called the Magic Lasso of Aphrodite. It compels all beings who come into contact with it to tell the absolute truth and is virtually indestructible;[183] in Identity Crisis, Green Arrow mistakenly describes it as "the only lie detector designed by Zeus." The only times it has been broken were when Wonder Woman herself refused to accept the truth revealed by the lasso, such as when she confronted Rama Khan of Jarhanpur,[207] and by Bizarro in Matt Wagner's non-canonical Batman/Superman/Wonder Woman: Trinity.[208] During the Golden Age, the original form of the Lasso had the power to force anyone caught to obey any command given them, even overriding the mind control of others; this was effective enough to defeat strong-willed beings like Captain Marvel.[209] Diana wields the Lasso with great precision and accuracy and can use it as a whip or noose.

On occasions Wonder Woman has employed a magical sword of unknown (though presumably Amazon) origin. This sword has been used most specifically against those with the power of invulnerability as invulnerability generally does not work against magical items. It is generally represented as a short sword. In Wonder Woman (vol. 4) #15, Hephaestus modifies Diana's bracelets so that she can manifest two short swords from them during battle.
Wonder Woman has also appeared in the 2013 NetherRealm Studios fighting game, INJUSTICE: Gods Among Us, as a playable character with her own set of super moves and alternate constumes, one of which was a New 52 skin. In the game, Wonder Woman is summoned alongside Aquaman, Green Lantern, Green Arrow, Batman, and the Joker into a world where Superman rules with an iron fist and said world's Wonder Woman is his second-in-command. Wonder Woman must unite with the others and this world's Batman to defeat Regime Superman for good. She is voiced by Susan Eisenberg.
After Diana's clash with Silver Swan, she goes to Greece, where Julia is staying. Here she meets Julia's friend, renowned Epigraphist Stavros Christadoulodou. Here, a conspiracy is shown to be in play with a mysterious woman behind it, dwelling in an undisclosed location, speaking to her servant Mikos about Diana's presence and how it could be a threat. A rebel group is revealed to be in existence, secretly fighting the witch's forces, headed by a man named Gregory, who had lost his son's to the witch's monsters. The witch uses her servants disguised as animals to kill her enemies in the rebel group. The rebel faction also has Katina and Spiros as it's members, actively tracking other followers of the witch and trying to keep Diana safe from harm. She goes on boat to an island called Cephalonia when she is distracted by another small island in the vicinity. She senses a strange presence in the island and is somehow attacked by it's mysterious resident psychically, as a warning, causing her to faint on the spot. In the hospital, Diana is surrounded by her friends and some wonder if it's the Magia, a curse that some believe is pure superstition. The Magia is said to come from the mysterious island, where a witch is said to exist. Diana is introduced to Theophilius Ventouras, one of the wealthiest people in the area by Julia, who is actually another pawn of the witch, and he deceives Diana and her friends into thinking the woman is actually a rich loner and there is no truth in the myths about the Magia and the Witch. Stavros meets with Gregory and is given a scroll that the faction had obtained from the island, which may contain secrets about the witch.
Omnilingualism: Wonder Woman, as an Amazon, has the ability to fluently speak, read, and understand all human languages (even currently dead ones, which allows her to surpass even a polyglot like Sameer), as well as to instinctively identify a language's name when seeing its written form (doing so when seeing Dr. Poison's notes on hydrogen-based mustard gas). Wonder Woman has so far been known to speak or read English (albeit with a mild Middle Eastern accent), French, German, Spanish, Italian, Russian, Mandarin, Chinese, Sumerian, Ancient Greek, Latin, Ottoman Turkish, and Blackfoot, thus making her the most polyglottic member of the Justice League.
On October 21, 2016, the United Nations controversially named Wonder Woman a UN Honorary Ambassador for the Empowerment of Women and Girls in a ceremony attended by Under-Secretary-General for Communications and Public Information Cristina Gallach and by actors Lynda Carter and Gal Gadot.[231][232] The character was dropped from the role two months later after a petition against the appointment stated Wonder Woman was "not culturally...sensitive" and it was "alarming that the United Nations would consider using a character with an overtly sexualized image".[233]
“I have the good Sergeant’s letter in which he expresses his enthusiasm over chains for women—so what?” As a practicing clinical psychologist, he said, he was unimpressed. “Some day I’ll make you a list of all the items about women that different people have been known to get passionate over—women’s hair, boots, belts, silk worn by women, gloves, stockings, garters, panties, bare backs,” he promised. “You can’t have a real woman character in any form of fiction without touching off a great many readers’ erotic fancies. Which is swell, I say.”
In London, they deliver Maru's notebook to the Supreme War Council, where Sir Patrick Morgan is trying to negotiate an armistice with Germany. Diana translates Maru's notes and reveals that the Germans plan to release the deadly gas at the Western Front. Although forbidden by his commander to act, Steve, with secret funding from Morgan, recruits spy Sameer, marksman Charlie, and smuggler Chief Napi to help prevent the gas from being released. The team reaches the front in Belgium. Diana goes alone through No Man's Land and captures the enemy trench, allowing the Allied forces to help her liberate the village of Veld. The team briefly celebrates, taking a photograph in the village, while Diana and Steve begin to develop their own romance.

^ Sanderson, Peter (September–October 1981). "Thomas/Colan Premiere Wonder Woman's New Look". Comics Feature. New Media Publishing (12/13): 23. The hotly-debated new Wonder Woman uniform will be bestowed on the Amazon Princess in her first adventure written and drawn by her new creative team: Roy Thomas and Gene Colan...This story will appear as an insert in DC Comics Presents #41.
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