Perhaps due to her Amazonian background, Diana greatly respects other noble selfless warriors, as evidenced when she attended Superman's funeral in Smallville and spoke of how he had been much more than a soldier (adding to what Batman said about Metropolis burying an empty casket). As a result of her great posthumous respect, she was, therefore, more than willing to aid Batman in honoring the heroic death of Superman, by helping round up the metahumans from Lex Luthor's files to form a team of superheroes (later known as the Justice League) to protect the world from the imminent mysterious alien invader Steppenwolf and his Parademon minions after Superman's death left the world vulnerable.
Master Combatant: Wonder Woman, having been trained in combat tactics by Menalippe and Antiope, is a tremendously skilled, fierce, and formidable hand-to-hand combatant (being at least on par with Batman), a master of a vast array of unique Amazonian martial arts, as well as an expert in most types of melee weapons (though she most frequently uses her bracelets, lasso, sword, and even shield). She has centuries of combat experience, with her claiming to have fought and defeated several beings from "other worlds" (which includes even the fearsome God of War Ares himself). Wonder Woman swiftly became the greatest warrior of Themyscira, her tremendous combat skills eventually becoming enough to rival even those of her mentor Antiope and ultimately surpassing her upon acquiring full potential, due to the latter (upon Hippolyta's insistence) training her much harder than any Amazon ever before her. Hence, Wonder Woman defeated the notorious Slipknot with effortless ease, as well as many World War I soldiers (she defeated and killed even the enhanced General Ludendorff relatively quickly), and numerous Parademons single-handedly, seamlessly incorporating hand-to-hand combat, sword-fighting with the God Killer (and later with the Sword of Athena), and the Lasso of Hestia in her own personalized, formidable style. Indeed, Wonder Woman's tremendous skill and exceptionally versatile style make her capable of effectively holding her own against either more experienced or more powerful opponents, even the mighty God of War Ares (albeit only with considerable effort and initial failure, given his superior combat experience, and her need to use a non-violent mindset), the New God Steppenwolf, an enraged resurrected Superman, and the gigantic Doomsday, with her managing to temporarily knock the latter fearsome monster down (by smashing his feet from under him with her shield), and even temporarily restrain him with her Lasso of Hestia, as well as cut off his right arm with the Sword of Athena. Indeed, had Doomsday not had his incredibly adaptable healing factor, it is safe to assume that Wonder Woman's tremendous combat skills would have allowed her to ultimately defeat him. Moreover, even when Wonder Woman's sword was destroyed by Ares, she still held her own against the more powerful Old God. However, although she put up a considerable fight, Wonder Woman was ultimately fairly quickly defeated by the resurrected Superman, and was only saved by Lois Lane's timely intervention.
I thought George's one "mistake" in rebooting Wonder Woman was making her only 25 years old when she left Paradise Island. I preferred the idea of a Diana who was thousands of years old (as, if I recall correctly, she was in the TV series). From that angle, I would have liked to have seen Diana having been Wonder Woman in WW2, and be returning to our world in the reboot. Not having that option, I took the next best course, and had Hippolyta fill that role.
James Robinson, Stephen Segovia, and Jesus Merino bring Wonder Woman face to face with violent gods of the dark universe in the 8th volume of her latest series. Confronting both Cheetah and Supergirl, Wonder Woman discovers that five monoliths have arrived on Earth. Their very presence is causing religious fervor and hysteria across the globe. Just as Diana is about to confront the danger alongside her brother Jason, she is transported across space to the homeworld of the Star Sapphires. Briefly ...more
The inspiration to give Diana bracelets came from the pair of bracelets worn by Olive Byrne, creator William Moulton Marston's research assistant and lover. "Wonder Woman and her sister Amazons have to wear heavy bracelets to remind them of what happens to a girl when she lets a man conquer her," quoted Marston in a 1942 interview. "The Amazons once surrendered to the charm of some handsom Greeks and what a mess they got themselves into. The Greeks put them in chains of the Hitler type, beat them, and made them work like horses in the fields. Aphrodite, goddess of love, finally freed these unhappy girls. But she laid down the rule ("Aphrodite's Law") that they must never surrender to a man for any reason. I know of no better advice to give modern day women than this rule that Aphrodite gave the Amazon girls."
Wonder Woman and Hermes briefly returned to Themyscira so that Diana could pay her respects to her petrified mother. When they got back to her apartment, they found Hera crying and mourning the days when she used to be a goddess. As Diana comforted her, she realized she would need help in finding Zola and Zeke. Wonder Woman went to the Taiga, Siberia, where she asked Artemis for her help. Artemis agreed, on the condition that she and Diana have a rematch. Knowing they are in Artemis' realm, Diana threw the fight in Artemis' favor.
Wonder Woman and the other heroes were finally released from the Firestorm Matrix when Batman used the Lasso of Truth on Firestorm. Superman was still infected with the Kryptonite shard inside his nervous system, but Lex Luthor was able to extract it, saving Superman's life. Luthor also assembled a group of villains that defeated the Crime Syndicate. Later, at the Batcave, Wonder Woman and the Justice League talked about the enemy that destroyed the Crime Syndicate's world and came to the conclusion that Darkseid would return.