As Themyscira's emissary to Man's World, Diana has made it her duty to lead by example, even if the differences between her birthplace and new home sometimes present hurdles for her to jump. She has come to represent the possibility and potential of life without war, hate or violence, and she is a beacon of hope to all who find themselves in need. She stands as an equal among the most powerful Super Heroes, with a sense of purpose to protect the world from injustice in all forms.
Wonder Woman and the other heroes were finally released from the Firestorm Matrix when Batman used the Lasso of Truth on Firestorm. Superman was still infected with the Kryptonite shard inside his nervous system, but Lex Luthor was able to extract it, saving Superman's life. Luthor also assembled a group of villains that defeated the Crime Syndicate. Later, at the Batcave, Wonder Woman and the Justice League talked about the enemy that destroyed the Crime Syndicate's world and came to the conclusion that Darkseid would return.
She is playable as "Dawn of Justice Wonder Woman" in the first Injustice Mobile game, based on her appearance in Batman v Superman: Dawn of Justice. In her Themyscira armor she is playable as "Amazon Wonder Woman", and in normal armor she is playable as "Mythic Wonder Woman" in Injustice 2 Mobile, both based on her appearances in Wonder Woman (film).
In 2011's The New 52, DC Comics relaunched its entire line of publications to attract a new generation of readers, and thus released volume 4 of the Wonder Woman comic book title. Brian Azzarello and Cliff Chiang were assigned writing and art duties respectively and revamped the character's history considerably. In this new continuity, Wonder Woman wears a costume similar to her original Marston costume, utilizes a sword and shield, and has a completely new origin. No longer a clay figure brought to life by the magic of the gods, she is, instead, a demi-goddess and the natural-born daughter of Hippolyta and Zeus. Azzarello and Chiang's revamp of the character was critically acclaimed, but highly divisive among longtime fans of the character.
Pallas Athena, the goddess of wisdom and war, granted Diana great wisdom, intelligence, and military prowess. Athena's gift has enabled Diana to master over a dozen languages (including those of alien origin), multiple complex crafts, sciences and philosophies, as well as leadership, military strategy, and armed and unarmed combat. More recently, Athena bound her own eyesight to Diana's, granting her increased empathy.
Wonder Woman returns in Injustice 2 as a playable character. She is voiced by the same voice actress whom had voiced her before, Susan Eisenberg. Just like the previous game, she sides with the regime. Later when Supergirl landed on earth, she mentored her. later, her Supergirl Tried to free Superman from his prison, but were stop by Blue Beetle and Firestorm. Because he needed help to fight Brainiac, Batman decide to free Superman himself. When Brainiac invaded the earth, she was among many whom were fighting against his army.
At the time of her debut, Wonder Woman sported a red top with a golden eagle emblem, a white belt, blue star-spangled culottes, and red and golden go-go boots. She originally wore a skirt; however according to Elizabeth Martson, "It was too hard to draw and would have been over her head most of the time." This outfit was entirely based on the American flag, because Wonder Woman was purely an American icon as she debuted during World War II. Later in 1942, Wonder Woman's outfit received a slight change – the culottes were converted entirely into skin-tight shorts and she wore sandals. While earlier most of her back was exposed, during the imposition of the Comics Code Authority in the mid-1950s, Wonder Woman's outfit was rectified to make her back substantially covered, in order to comply with the Authority's rule of minimum exposure. During Mike Sekowsky's run in the late 1960s, Diana surrendered her powers and started using her own skills to fight crime. She wore a series of jumpsuits as her attire; the most popular of these was a white one.
In the preview in DC Comics Presents #41 (January 1982), writer Roy Thomas and penciler Gene Colan provided Wonder Woman with a stylized "WW" emblem on her bodice, replacing the traditional eagle. The "WW" emblem, unlike the eagle, could be protected as a trademark and therefore had greater merchandising potential. Wonder Woman #288 (February 1982) premiered the new costume and an altered cover banner incorporating the "WW" emblem. The new emblem was the creation of Milton Glaser, who also designed the "bullet" logo adopted by DC in 1977, and the cover banner was originally made by studio letterer Todd Klein, which lasted for a year and a half before being replaced by a version from Glaser's studio. Dann Thomas co-wrote Wonder Woman #300 (Feb. 1983) and, as Roy Thomas noted in 1999 "became the first woman ever to receive scripting credit on the world's foremost super-heroine."
Regenerative Healing Factor: Due to her Amazonian physiology, Wonder Woman can heal from wounds at considerable superhuman rates. This compensates for her vulnerability to sharp objects and bullets. During the Germans' attack on Themyscira during World War I, Diana suffered a wound to her shoulder that, even with much of her power being suppressed had healed completely a few hours later.
The final remaining relics Darkseid needed were being guarded by A.R.G.U.S. at their HQ, so Darkseid decided to use a Boom Tube to transport the building and all its contents to his base in the Amazon Rainforest. The Female Furies retrieved the relics and put them into place while Wonder Woman fought Darkseid. With the relics' power, Darkseid was able to open a portal to Themyscira. As it is impossible for one who has set foot on Themyscira to return after leaving, Diana was unable to follow Grail through the portal. Grail invaded and began transforming the Amazons into creatures resembling Darkseid's Parademons. As Jason had never actually set foot on Themyscira, he followed Grail and met his mother Hippolyta for the first time since his birth. While Jason and Hippolyta fought off the transformed Amazons, Wonder Woman was able to defeat Darkseid through her love for her deceased father, Zeus, and her half-siblings, calling their spirits out of Darkseid's body and destroying him from the inside. The Amazons captured Grail and imprisoned her in the prison beneath Themyscira, alongside Ares, while Darkseid re-emerged somewhere on Earth. Jason was gifted a magical spear from his mother and returned to Earth.
In the wake of the 1954 hearings, DC Comics removed Bender from its editorial advisory board, and the Comics Magazine Association of America adopted a new code. Under its terms, comic books could contain nothing cruel: “All scenes of horror, excessive bloodshed, gory or gruesome crimes, depravity, lust, sadism, masochism shall not be permitted.” There could be nothing kinky: “Illicit sex relations are neither to be hinted at nor portrayed. Violent love scenes as well as sexual abnormalities are unacceptable.” And there could be nothing unconventional: “The treatment of love-romance stories shall emphasize the value of the home and the sanctity of marriage.”
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Unfortunately, not long after Diana left, Hera came for her vengeance, and though she could not bring herself to kill Hippolyta, she could not forgive her either. Feeling regret at giving up the only real family she had, Wonder Woman returned to Themyscira to find the Amazons absent, and her mother turned to stone. Shortly after, Wonder Woman encountered Lennox, a man who claimed to be another of Zeus' bastard children. After learning that Zeus has gone missing, they confronted the Gods of Olympus, Poseidon and Hades, in order to prevent them from taking over Zeus’ throne. To prevent a war between gods, Diana proposed that the two brothers share Heaven with one ruling during the day, and the other at night. Hera angrily interceded, which was what Diana had planned, and using Hermes' staff she transported herself to Mount Olympus to face Hera alone. She warned that she would make Hera regret what she had done to her mother before returning to Earth. Unfortunately, by the time she had returned, Hades had kidnapped Zola with the warning that Diana would need to make good on her bargain or Zola and her child would die.